Blog:
Where I track my Progress and logged hours.

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Where you can obtain my completed projects and steal my rules for First Blood.

Project #7 Day #1

I've decided to go ahead and do an incremental game for my next project. Mostly going to be looking at Adventure Capitalist, Eggs Inc and Tap Tycoon for reference material. Goal of this project is to have something smaller that I can do for a while. The last game barely got an interface slapped on, and most of the game is unexplained within the exe. I didn't like how that felt. I have an interest in learning more about the UI systems because its typically the last thing I throw into a game even though it something that I care a lot about. Hopefully taking on a smaller project like this will allow to build something that looks and feels nice, and will allow me to get a grasp on the UI feature set.

Day #1 - 5 hours

I made the scene, I read some documentation, I spent 4 hours trying to make a button that changes size based on a key press. I was being very exact about the dimensions it had to hit for the script to recognize the transformation as complete. Buuut Lerp hates being exact. So I wasted a few hours in that struggle, but its not a wash of a day. Learned a bunch of about rect transforms, translating forum answers written in java and understanding that despite its best efforts the Unity console may lie to you.

Project #7 Day #2

Podcast and First Blood