8 hours, smoothing out core gameplay.
Limited spawner spawns to the bounds of the platform.
Very unlikely for a flier to become lodged inside of geometry. If a flier is lodged inside of geometry for over a second the flier is killed.
Hover launch progress bar no longer unnecessarily visible.
Turrets will now clip into walker spawner junk to spawn. It's better than them flying which looks awful.
Working on some weird rotations from WSJ when orientating toward the launch angle.
Pacing tweaks.