8 hours, bug fixing and readability.
Differentiated pick up material from vulnerability material. Walkers are now lightly emissive to stand out more. Pick ups have a max distance they can travel from center stage before bouncing back. 'Close' walkers are faster than the player character to make them an actual threat. Flying shooter visual touch up. First turret spawn cannot encase the player. Rewrote the instantiation of a turret from a pick up cause it was inconsistent and trash (moves characters successfully, reselects blocked positions.). Flier spawners scatter the fliers less. Brighter fliers. Turrets do not over call for assistants. Randomized flier texture offsets.