Blog:
Where I track my Progress and logged hours.

Archive:
Where you can obtain my completed projects and steal my rules for First Blood.

Project #14 Day #296

8 hours, Tmap.

The adventures of understanding TMap! Lost hours to syntax errors, but it got me experience in digging through the engine headers.

The arena floor manager correctly lights up the hex that the player is on, if there is a player, importantly doesn’t crash the game when the player goes off stage or touches the hex at coord 0,0.

TMap seems great, I’m very grateful to have it.

Design Test

Project #14 Day #295