8 hours, tile scoring and celebration.
The field can now execute the celebration pulse with a little bit of randomization on a tile by tile basis, it all works, I don’t like how it looks just yet but that’s not important.
Working on getting a new score systems up and running where I store the tile’s distance to various actors in each tile then I can pull subsets of distance info from the tiles. It’s still in progress, more work to be done tomorrow. I’m gonna have to rewrite quite a bit, but it’s going to be much better.