Blog:
Where I track my Progress and logged hours.

Archive:
Where you can obtain my completed projects and steal my rules for First Blood.

Project #14 Day #147

8 hours, displaying inferior phase data.

The play menu's color coding works for displaying practice data that is inferior to the run data it is being compared to.

The play menu phase data table displays the values from the 'pick ups available' variables, but those variables have not been given accurate values yet.

In a run during a save phase where the practice continuity overwrites the run continuity (because the practice continuity is an improvement), if the practice continuity has a better set of pick ups than is present in the current performance, that pick up data is loaded into the current performance.

Documentation work. Establishing the next set of short term goals.

Project #14 Day #148

Project #14 Day #146