8 hours, time dilation tutorializing.
Created a chat time to discuss how time dilation works, what resources are being expended, how it do, etc.
To make this introduction make sense I am controlling the time dilation until after sec 1 phase 1, moving it up and down as the tech messes around with the simulation. When the player start first practice the corruption HUD is not visible. After sec 1 phase 1 is played entirely at 0.75, the tech has a chat, corruption HUD is enabled at over 100%, player is asked to reset. After the reset there is no time dilation of my doing until we get to the save phase, I am considering cutting this time dilation.
Solved a long standing issue with multiple functions competing for use of the secondary progress bar.