5 hours, spawn manager.
Today actually turned into a design day, making a lot of decisions about how I want to store data and what data I need to be storing. There was a good bit of gutting, and more to do, but most of today was ogling apex season 3 and trying to figure out how to store data for all these possible phase combinations in a way that is useful. Because I have 4 sections, right now Iām gonna try a map that takes keys of vector4, it should let me store everything I could need, and look things up without having to enter an array nightmare.