Blog:
Where I track my Progress and logged hours.

Archive:
Where you can obtain my completed projects and steal my rules for First Blood.

Project #14 Day #513

6 hours, organization.

Wow, today was mess of panic. Trying to get to a place where I know whats next. Today, I could feel I was about to move onto saving… I didn’t, so all these potential next problems to be tackling were springing to mind. Too many to handle, none of them easy fixes. Lead to a bad day, but I have a better grip on my next steps.

I still need to confirm that origin phases from PUs are being used correctly across the board. From there we are going to build out the c++ spawn manager’s BP and we are going to build out a Gunhack game mode in c++ to be the parent of the game mode.

Project #14 Day #514

Project #14 Day #512