6 hours, organization.
Wow, today was mess of panic. Trying to get to a place where I know whats next. Today, I could feel I was about to move onto saving… I didn’t, so all these potential next problems to be tackling were springing to mind. Too many to handle, none of them easy fixes. Lead to a bad day, but I have a better grip on my next steps.
I still need to confirm that origin phases from PUs are being used correctly across the board. From there we are going to build out the c++ spawn manager’s BP and we are going to build out a Gunhack game mode in c++ to be the parent of the game mode.