Blog:
Where I track my Progress and logged hours.

Archive:
Where you can obtain my completed projects and steal my rules for First Blood.

Project #14 Day #544

7 hours, wind down information.

Improving the information shown during the wind down phase, the empty phase at the end of a track. The differential tracker freezes it’s data as well for this period. I need a good idea for how to show Pick Up collection at a glace, and decide how much I want to surface it.

Also removed a couple more bits of the Game HUD in preparation fro their reworks. But its bit by bit over here. These new elements are SO MUCH better made, it’s fantastic.

Project #14 Day #545

Project #14 Day #543