5 hours, damage indicator and experiments.
Slide adjusts camera, yay.
Did some good tinkering with a Apex style damage direction indicator. It sure isn’t perfect but it’s functional for the moment.
Did a couple of failed experiments. No need to outline those here, I have them in personal notes.
Gonna have a pretty high density of CM hours this week from what I can tell. A rock solid block at the top of the day, threw me off horrendously for the rest of it.