6 hours, movement and forecasts.
I feel like Iām in a bit of a recovery period still.
Messed around with the ground decal for Alt fire 1 a lot. Ultimately I find it does well being simple.
Made a series of changes to jump and slide that empower the player to change their direction when grounded (it just sucks having momentum carry you off stage). Also did some work to Alt fire 1 launch to make it have a more consistent effect on the player.
Starting work on a alt fire 2 forecast that will react to the tuning I do on the player variable side. Going well so far.