Blog:
Where I track my Progress and logged hours.

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Where you can obtain my completed projects and steal my rules for First Blood.

Project #14 Day #458

7 hours, back and debugging.

Solved some pretty serious issues around warp, charging alt fire and launched state that were all tied together.

The player now no longer dies when they fall off. They instead fall and then are placed on the last tile they occupied. I think it is punishment enough. We might cut death all together, I’m not convinced it’s actually good for the game.

Getting back into the project. Feeling pretty spent today, almost like I worked right through a weekend or something. I’ll be out on Friday because I have an event to attend over the weekend.

Project #14 Day #459

Test Day - Complete