Blog:
Where I track my Progress and logged hours.

Archive:
Where you can obtain my completed projects and steal my rules for First Blood.

Project #14 Day #483

6 hours, we have a spawn.

Still not a great work day, but a much better one. Looks like I won’t hear back til next week, still hoping!

I got the c++ far enough along to get the track assembled and the first spawn to fire. But it looks like that spawned unit isn’t occupying any floor tiles. That’ll be the next thing to look at. That and then getting the phase advances detected (potentially piping out Threat Detected from the BP?).

Project #14 Day #484

Project #14 Day #482