7 hours, juicing up the player.
Gave the player a lot of options today. Fixed up some launch mechanics, gave them more air control, gave them the ability to fire mid-air, reconfigured how the player enters launches from alt fire 1, and unified the methods of launching across alt fire 1 and 3. I think that there was some more fun was uncovered today… Might need to dial some of it back a touch, but it’s v cool.