4 hours of confusion and learning. Made a podcast too. Tier 9 upgrades are in, that is the end of the upgrades. Made an auto saving and save on close function. I think I have a grip on all the things I need to save, but I'm struggling to figure out when and how to load the right information. Learned more about start vs awake and all that jazz, but they only trigger once per script lifetime so I'm going to need a more reliable trigger for loading information than just reloading the scene (my initial idea). Gathered the info on different drink prices. Made the drink progress menu and established shop worth thresholds that must be hit. Scales, moves, all that. But getting the transition to new drink is being held up by this save/load confusion.