6 hours, I think I'm getting the hang of resetting the game.
Big clean up day, my white boards were getting a little cluttered with old issues. Fixed a relapse of boba/tea capacity upgrade menus laying on top of duplicates of themselves. Current tea image updates as the tea changes. Drinks being purchased are effected by upgrades that increase drink worth. Fixed issues with my system of destroying buttons that were out of upgrades. They now stay around as uninteractable and state that they have reached their max. Fixed my upgrade buttons not making use of my nice convert to text function for large numbers. Deliveries and hearts now count toward shop value total. Tracking a couple more values in saves and loads. Working on the new drink game reset now. It seems to mostly work right now. Right now it seems to reset all the relevant values and increases the base drink worth correctly, but I don't trust it yet.