Blog:
Where I track my Progress and logged hours.

Archive:
Where you can obtain my completed projects and steal my rules for First Blood.

Project #7 Day#28

3 hours, made a podcast. Winding down now, it mostly works. The boba capacity upgrades are now complete, turns out I was actually two short and have one too many tea objects. Fixed holding button for leveling an upgrade allowing the player to exceed max level. Holding red button now spawns a steady stream of patrons. Resetting the game for new drink or with renounce no longer resets capacity upgrades to level 0, one is now left at level 1. On a fresh boot the game no longer refuses to allow you to earn money (important). When I sent a build to another computer the primary upgrade menu was pressed together in a manor that inhibited function. However on my main computer everything is fine. I'm not sure how to approach this issue.

I miss First Blood, have not given it much time as of late.

Project #7 Day #29

Project #7 Day #27