Blog:
Where I track my Progress and logged hours.

Archive:
Where you can obtain my completed projects and steal my rules for First Blood.

Project #12 Day #29

8 hours, bugs. Friendly reminder this one might go over by a couple days.

Made target dummy information (damage taken in the last 5 and 30 seconds) visible above the damaged character. Champion color changes to yellow to indicate stun. Stuns now account for tenacity correctly. Default Xin has been brought up to modern standards for Xin's in this project. His ranges and hurt boxes are properly textured. He no longer has issues with evading the auto attack cool down and accounts for attack speed correctly. Also putting in work on some emails to figure out what I'm doing with my life (help).

Project #12 Day #30

Project #12 Day #28