Blog:
Where I track my Progress and logged hours.

Archive:
Where you can obtain my completed projects and steal my rules for First Blood.

Project #13 Day #6

8 hours, homing enemies and rifle burs. Hands are feeling better, no pain from this session which is a big improvement. They may cause me to take another couple days off. I'm also considering taking a day off a week. We'll see if I follow through. These hand issues are making me think about how irregularly I take time off.

Today we made progress on our own! The basic flyer is most of the way there. Its a homing projectile that one shots the player, dies in one hit but I can change its health value. It has a limited turn speed but is faster than the player on straight lines. We'll see if that sticks. Color of enemies changes on death for clarity sake. The flyers have a spawner, but no spawner spawner. These goobers bounce off the environment by don't bounce off one another. Holding off on firing charges an inaccurate cone blast of projectiles. This has a lot of issues right now. But! We did stuff without tutorials today!

Project #13 Day #7

Project #13 Day #5