Blog:
Where I track my Progress and logged hours.

Archive:
Where you can obtain my completed projects and steal my rules for First Blood.

Project #13 Day #26

7 hours, gun upgrades.

Working on having the gun's rate of fire, accuracy, range and burst effect change as gems are collected. Level 1 was already in. Level 2 is mostly functional, 50% increase in rate of fire, starting velocity is increased, accuracy is slightly decreased. Increased rate of fire leads to larger counts of projectiles from burst, narrowed the cone on burst to make it more accurate. Level 3 is a work in progress. Steady stream is far less accurate, large cone spread, rate of fire increases by 50% again, faster starting speed and projectiles no longer effected by gravity. Burst fires a single perfectly straight laser projectile. The projectile is ugly but technically functional. Need to add homing projectiles to the full auto. Flyer spawners in their enrage mode do not care about their spawn cap. 

Project #13 Day #27

Project #13 Day #25