8 hours, phase 15 and menuing. Yo I'm sick with the Evo ickiness. I should have expected this.
Phase 15 is in, its challenging, its got a finish to it, it took Forever to get something I liked. I haven't made the end of the game though because I need the menuing for that. Flyers make noise as they travel that the player will hear once they are close, should cut down unexpected deaths. Learning how to make menus in Unreal for the first time, its going okay, but nothing built to report.