Blog:
Where I track my Progress and logged hours.

Archive:
Where you can obtain my completed projects and steal my rules for First Blood.

Project #13 Day #60 - FINAL

8 hours, victory. Download it!

Finished the new laser particle. Touched up sound levels. Teleport particle is now more visible. Updated practice mode starting pick up counts. Adjusted dome emission and opacity to be more assertive. Lighting tinkering. "Manage Walkers" text more obvious. Removed remaining print commands.

I'm glad that I put in the extra 30 days and I'm pleased with where this project is coming to a close. Over the course of 60 worked days, completed over the course of just over 12 weeks, I have worked for 460 hours. This comes to an average of 7.6 hours each worked each day and means that over the course of 12 weeks I put in 11.5 work weeks of effort. 

I have created a single player first person area shooter with a tutorial, 15 levels, 2 difficulties and a practice mode with stats tracked across these various modes. The goal was to get a handle of the Unreal Engine and my efforts have lead to me touch most system within it. I have enjoyed working in it and look forward to making more projects with it. I feel I have accomplished my goals of getting comfortable with the blueprint system and the creation of Devil Daggers like. Pretty gosh darn pleased.

Break Check In

Project #13 Day #59