8 hours, stage timing.
Got the implementation done for the primary communication bar maths. Then got sidetracked into further automating and cleaning up some generic progression control, this time stage timers. The stage timing is getting pushed into a macro that should reference a map that uses a vector three to find the current stage’s duration and if that duration is exceed then it alters the logic’s path. This is done a lot but in line each time, this should be a nice way to be more clear, and hard code less data. All these neat ideas came fairly late in the day after trying many other things to poor result. Will implement tomorrow.