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Where I track my Progress and logged hours.

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Where you can obtain my completed projects and steal my rules for First Blood.

Project #14 Day #202

8 hours, death particles.

Created the death particles for fliers and lurks. They dissolve on impact with the ground much like how a walker appears to. On impact they smear upward and in the direction of their velocity on hit. The lurk has an emitter set attached to their wings that let out a stream of particles for a short duration following the same smearing behavior.

Roughed out the turret death effect, still more work to do. The turret has a dead unit version of itself used to play out the death animation without attracting walkers. We'll talk about it when it's done.

Misc fixes.

Project #14 Day #203

Project #14 Day #201