8 hours, intro HUD. It's much smoother now, probably moving on soon, only a couple elements that are bothering me still. On to the menus?
General repacing and rearranging of HUD element location throughout the intro. Replaced the calibration elements with the ability to relocated the secondary comms bar and that's working much better with the aesthetic. Player speed is doubled after we are done doing cool stuff in section 0 phase 1, in case the player held back they can cross faster.
Fixed the initial expansion of the menu some times over extending.