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Project #14 Day #229

8 hours, 3rd menu visit.

Organizational day, trying to get my thoughts in order for what I hope is the last menu tutorialization section, but I'm starting to think it won't / shouldn't be. There are a lot of elements to explain and I want to explain all the buttons without asking the player to read more than a few words at once. Might need a forth pass after I send the player to get section 2, but getting section 2 a huge task, I would like to finish the explicit tutorializing before I turn the player off to an indeterminate amount of game play.

I think I want the player to be able to hover individual elements for detailed information, sentences of text to read for explanation. But I want a few unavoidable sentences as I can get.

Moved the introduction to visualization bars to first menu tour.

Project #14 Day #230

Project #14 Day #228