6 hours, menus and crashes.
Today was mostly doing reaching out directly related to game dev. On top of that I’m working on a crash that has to do with menus looking up data from the save continuity. I’m at a point with the issue where I think I’m gonna rewrite the process because I don’t understand the problem and it’s not searchable so far. Other than that I’m finally able to tune the way these menus read and I’m noodling on that in between attempts.