8 hours, swarmers and tracking.
Did a bunch of work on swarmers and making it so that they get statuses and movement goals as a unit to make them easier to keep track of. Adjusted some math so they can be in tighter groups more consistently. Still needs work.
Reworked walker pathing a couple different ways. Currently in the process of creating a match maker function that will tell the walkers what their goals should be to make everything more consistent and generate fewer instances of running cross map, or walkers bumping each other from different targets when it’s inopportune. Also testing different triggers for finding new tracking arrangements. It’s all getting better, and the match maker is working well so far.
Doing SM work in the after hours today. Really wanted to focus on these tasks today. It’s mathy out here ya’ll.