8 hours, lurk overhaul.
Lurkers have a whole new and better method of getting behind the player and then diving straight in. Lurks are far less random in their behavior as a result.
Swarmers no longer swat all of the time dilation, they spend chunks of it.
Improvements to walker target selection and communication with it’s trackers. Slimming down on target acquisition calls so I can put some out where they are impactful.
Defo did like 2 hours of SM, but it worked as breaks during the math heavy portions of figuring out the new lurk movement and I was thinking about what I wanted to do with it as I went. I don’t feel like docking myself hours as a result. I needed to reset a little bit anyway.