Blog:
Where I track my Progress and logged hours.

Archive:
Where you can obtain my completed projects and steal my rules for First Blood.

Project #14 Day #373

6 hours, tweeks and tech issues.

Absolutely maddening day trying to get the c++ set up and editable. Fought hard against my computer trying to gum itself up over nothing. It’s behind us now. Did not get a lot done today.

Made some tweaks to sec 2 phase 8 to make it completeable under reasonable circumstances.

Small clarity improvements in the handling of save data.

The player character is adamant about surfacing when it is sub-max health.

SM work woven in with the tech troubles a bit. Also a couple hours just set on it.

Of note. A human could play through section 2 today and all the mechanics should work, the evaluation should work and so on.

Project #14 Day #374

Project #14 Day #372