6 hours, tweeks and tech issues.
Absolutely maddening day trying to get the c++ set up and editable. Fought hard against my computer trying to gum itself up over nothing. It’s behind us now. Did not get a lot done today.
Made some tweaks to sec 2 phase 8 to make it completeable under reasonable circumstances.
Small clarity improvements in the handling of save data.
The player character is adamant about surfacing when it is sub-max health.
SM work woven in with the tech troubles a bit. Also a couple hours just set on it.
Of note. A human could play through section 2 today and all the mechanics should work, the evaluation should work and so on.