Blog:
Where I track my Progress and logged hours.

Archive:
Where you can obtain my completed projects and steal my rules for First Blood.

Project #14 Day #388

6 hours, slide.

Reworked massive chunks of the player in terms of managing locomotion state which is long over due. Broke a lot of the player states. We’ll fix those later, largely aesthetic fixes.

Prototyping a boost slide for the advanced movement needs. In theory it fits well with what we are doing in the game, but initial play tests are not nearly so positive as my hunch suggested. I’ll continue to work on it because the extra effort is producing improved results for now.

Weird day with this wedding looming, lots of lengthy interruptions.

Project #14 Day #389

Project #14 Day #387