Blog:
Where I track my Progress and logged hours.

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Where you can obtain my completed projects and steal my rules for First Blood.

Project #14 Day #427

8 hours, range finding.

I think I’m taking Monday off because I have a wedding to attend this weekend and that whole plan has me flying back in on Monday.

Wow these last couple days have been really tough, maybe I’m not completely well, I did get stuck in the rain for hours.

Instated some new rules about along what channels different information is visually conveyed. I have taken these laws and applied them across the section 1 and 2 individual units. I still need to apply them to the spawners!

Removed some more dead unit types, the fliers are without dead counterparts. This is so that we only keep solid objects that means something to the game. If we didn’t have corpses that matter (Shooters and Spawners) then this wouldn’t be a necessary change.

Fixed some bugs around collision and overlap with the walkers.

A bunch of organizations texts getting moved around and sorted as I realize that this is step one. After this I need to make a visual for Alt fire 2 and 3. 2 is fun and straight forward. 3 could be a nightmare.

Project #14 Day #428

Project #14 Day #426