Blog:
Where I track my Progress and logged hours.

Archive:
Where you can obtain my completed projects and steal my rules for First Blood.

Project #14 Day #418

8 hours, boost jump.

Great day, got to do cool stuff today.

The player gets launched by their alt fire 1 echo. It’s fun, it needs some effects to sell it though.

Powered data no longer flies away from the player when they shoot. When not drawn in, powered data drops like a rock to the floor. It needs tuning but I like this behavior better. It feels much more manageable for the player. Increased it’s life time too, and to speed.

Removed a number of old bad HUD elements. Did a little touching up of the grab alert arrows.

The minimap capture can now only see the minimap.

Did some misc bug squashing.

Project #14 Day #419

Project #14 Day #417