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Where I track my Progress and logged hours.

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Where you can obtain my completed projects and steal my rules for First Blood.

Project #14 Day #419

6 hours, cleared grab funk.

Walkers have had trouble pathing to, grabbing and securing the player for a long time. Today, they emerge well equipped for the task. A number of fixes where made to collision, the player’s component structure, the walkers component structure and the collision of player associated objects to ensure that the walker-player relationship is now a much simpler and smoother one.

Upgraded the visual marker of the alt fire 1 nade in world space to be larger, more visible, and convey information about the brevity of the it’s life.

Meat space and digital organization.

2 rocky hours of MC.

Project #14 Day #420

Project #14 Day #418