7 hours, alert arrows roughed in.
The damage and grabbed arrows are roughed in. I have some more features planned for the damage arrows, but I’ve made that a separate task that I’m going to come back to later. They are not so important. I tweeted out a gif. That’s a first.
Spent a lot of time today messing around trying to get a good idea of how to convey the range of alt fire. I have not had a break through yet, other than finding what I have at the moment with highlighting walkers is alright. I want more though. Tinkering away on it.
MC ezpz.