8 hours, walker death and alt fire placement.
Remade the walker particle to a less disruptive and more immediate source of feedback.
Solved an issue where the player could be so close as to instantiate their alt fire bomb inside of solid objects, then the trace for damage would be blocked. The bomb can now be instantiated closer to the player if there is blocker.
Started work on more “in Alt Fire range” color transitions, but that has only just begun today.
Some weird MC as I attempt to commune with AU.