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Where I track my Progress and logged hours.

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Where you can obtain my completed projects and steal my rules for First Blood.

Project #14 Day #463

5 hours, spawning in c++.

Grinding my mind against the process of moving the spawn calls into c++. I have almost all of the spawn function in and working. Stuck on calling a BP interface function from an actor once I cast for it. I think Iā€™m just gonna have to rewrite the interface in c++ too. Big struggle and still not a great brain day.

Big Ivan work day too.

Project #14 Day #464

Project #14 Day #462