7 hours, warp explosion.
Since I don’t want to give the player an explosion mid air that wastes time I am making the player explode when they land from a warp. It’s very cool. It’s not very good yet, but we’ll find a balance for it.
Made the tracing process for alt fire 2 more robust, more likely to find a way to hit, which feels better to use. Also make a fun new bug, or maybe a “feature”.
Fixed control issues.
More floor decal tinkering to end the day as we take it easier on the 4th.