Blog:
Where I track my Progress and logged hours.

Archive:
Where you can obtain my completed projects and steal my rules for First Blood.

Project #9 Day #14

6 hours, tackling teslas. Writing up the tesla script took close to 4 hours but its one of smoothest coding experiences I've had, minimal debugging, its an encouraging feeling.

Tesla coils or whatever you wanna call em, lightening rods, electricsticks, they are in the game. They check in up to 4 blocks away for other rods and link to them with electricity if they are assigned to be looking that direction for the given period. Each tesla has an offset for its start, then 4 possible states. Each state has a duration and the directions in which the tesla is going to attempt to link with others. Teslas can link up, down, left and right. Teslas can't link if there is nothing to link to, and the length of the linking line takes into account the distance between the two rods. The linking line oneshots the player. Added these nightmares to the instantiator. Cleaned up the instantiator script a bunch. Got the mimic and follower sprites in, found out the difference between them (turns out the follower is just misunderstood). Got in some movement basics for the those two.

Project #9 Day #15

Project #9 Day #13