Blog:
Where I track my Progress and logged hours.

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Where you can obtain my completed projects and steal my rules for First Blood.

Project #11 Day #10

6 hours, spells and bug finding. Taking it easy, this project is getting close to done and I don't have the next one lined up. No rush. I should be sleeping more. Classic bad notes on these spell making days. There is a momentum to it where I don't want to stop and write on the white board.

Spells that are now in: Divine Bond (increase minion's attack by it's health), Inner Focus (reset a minion to it's movement state so that it can take a second turn), Martyrdom (kills a minion and heals the minion's owner for that minion's health), Mist Dragon Seal (give a minion +1/+1 and move it to another unoccupied node), Saberspine Seal (give a unit +3 attack, only until the end of turn) and War Surge (all friendly minions get +1/+1). Fixed minion assignment on certain cards. Found mad bugs. Wanted to be done with these spells though, so none of them are fixed.

Project #11 Day #11

Project #11 Day #9