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Where I track my Progress and logged hours.

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Project #11 Day #12

8 hours, equipment.

Equipment is effectively in. It only targets friendly generals. Equipping applies a buff that will last as long as the equipment has durability. Equipment starts with 3 durability and one durability is removed for each instance of damage taken. Both bracer and bloodrage equipments are in and have functional effects. Fixed some bugs. Backstab adds damage to an attack instead of applying a second instance of damage to the target. Backstab units trade hits when not attacking from behind. The player two general can no longer move on the first turn of the game. Provoke units accurately provoke nearby enemies (again). Then realized that I need to have three equipment at once and that I should have a durability representation. This is largely done, however making it ran over sightly and it crashed my computer when I tried to run it. Probably an issue with my loops. I'll have to solve that tomorrow.

Project #11 Day #13

Project #11 Day #11