3 hours, tracking down a couple bugs.
Using on mouse button down was causing me to click the gaps between tiles too often. Fixed an issue where provokers dying was causing their effected units to become locked out until the end of the turn.
A brief project, 95 hours over 15 days, 14 of which were worked. Average worked day of 6.7 hours. Admittedly that is a little low, but this went so smoothly that I felt I could go a little easier. It was a good way to fill some time. I feel like I have successfully learned about interfaces and made a decent use of them in this project. Better uses coming for certain. That was the goal at the onset and because it was small goal this was a small project. I suspect that if nothing else comes up I'll be doing some research into group path finding (vocab?) next.
You can download this project here.