8 hours, sound. Its cool, we found a new time sink.
Collecting and implementing sounds for the game. Not all of these will stick, but I've gotta get a bunch of sounds in here to figure out what sort of tone I'm trying to match to. So far its pretty damn ominous. Sounds in: Gun 3 laser, Shooter idle (differentiated from basic flyer and lurk), Shooter fire, Turret fire, Walker step, Flyer spawner summon, Flyer spawner wave creation, Walker spawner, Walker creation. Learning a lot about the sound emitter. Gun 3 laser tail is larger, connects up to the projectile better, trails back to the gun further, stops emitting after target struck.