8 hours, lighting.
Pick up body, tail and light all match in color as the pick up ages. Gun 2 alt has a neat particle effect now that persists past projectile expiration. Moved the Gun 2 alt onto its own update function and away from the generic player projectile mess. Fixed up the dead flyer brightness. Lighting color pass for flyers and spawners. Pick up light disappears on acquisition. Flyer spawner spot lights indicate what side is vulnerable on the ground. Turret circle phases now have an exit condition of the player elimiating all walkers and walker spawners remaining in the phase. At this point they are all completed and eliminated.