8 hours, visual indications and bugs.
Fixed gun 3 alt fire (laser shot) colliding with nothing. Stopped walkers from launching one another by allowing them to overlap, so far this solution seems fine. Made a placeholder launch beam particle, its hideous. Made a place holder launch bomb charge effect, I learned more about particle effects and its pretty cool. F.S. junk has notifies for wave spawns and damage taken. W.S. junk crushes fliers. Fixed walkers getting too close for the players to shoot them. W.S. junk looks different based on how many phases it has until it expires.