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Where I track my Progress and logged hours.

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Project #14 Day #99

8 hours, rewriting the tutorial.

Lots of organizing, writing new lists, trying to break down my systems. Most importantly broke down enemy list into a list of lessons that need to be taught.

Broke out the last three sections of the intro into Gun 1 block. Small reordering of introduction phases so that turrets are introduced correctly before being built in front of the player.

Wrote out the blocking for a new tutorial section that bleeds into the intro phases. 

Brought starting portal aesthetics in line with the other platforms in the game.

Created a hex launch pad to introduce a launch pad mechanic in the tutorial. These match the floor and spawner aesthetics, hex shape and launcher particle. They do not expire on player use. Their implementation is in progress.

Created separate platform for the critical data so that the player has something to jump to using a pad. Implementation in progress.

New tutorial phases continues tomorrow.

Project #14 Day #100

Project #14 Day #98