Blog:
Where I track my Progress and logged hours.

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Where you can obtain my completed projects and steal my rules for First Blood.

Project #14 Day #182

8 hours, section 0 tuning.

Doing a bunch of little tweeks in section 0 & 1 to the HUD, element introduction, timing etc. Its slowly getting pushed up into section 0 where it's easier to direct the player's focus. Secondary objective's border can now flash to grab attention. Fell down the rabbit hole on this one, not great notes.

Cleaned up references to the secondary objective bar and the primary objective bar, fewer variable being edited directly on the section switch.

The bridge stopped being spawned for some reason, that got fixed.

Dialed in the data for section 1 pick up collection.

Lurk no longer interrupts the player's primary fire.

Increased distance at which player is separated from walkers and increased the separation speed.

Project #14 Day #183

Project #14 Day #181