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Where you can obtain my completed projects and steal my rules for First Blood.

Project #14 Day #187

8 hours, continuity visualization material.

Modified the threat trackers material into the begins of the continuity visualization material. Added the bar elements to the play menu. Have not hooked up data to them yet, but they test well.

Both the Build and Power gameplay HUD elements are properly managed across both play types and no longer disappearing upon reset during practice. 

Functions on timers that take control of the gameplay HUD progress bars are cleared on player respawn.

Lurks can no longer get under the stage.

If the player jumps while grabbed that jump is lost instead of executed on release.

Project #14 Day #188

Project #14 Day #186