8 hours, flier classes.
Lurker and swarmer are both up and running their class forms. They need a little bit of refinement yet, but its functional. Tried to make dead classes, but those are so different that it doesn't make sense.
Player now pushes fliers away via an interface which makes that communication easier.
Content organization and clean up.
New type of tether given to secondary progress bar that places the element in a position and then it stays there without following a target. This is now used in the tutorial so that the bars do not jump violently with the firing of the guns.
Applications.